FingerGestures ships with several samples demonstrating some of the main features of the library.
The samples are included in the “Samples.unitypackage” sub-package located under the Assets/Plugins/FingerGestures folder:
To add the samples to your project, simply double click the “Samples” package then click the “Import” button.
The samples and associated content will be extracted to your Assets/FingerGestures Samples folder.
The “Sample Browser” scene provides a convenient menu for loading the various sample scenes. However, due to some limitations with Unity's package system, the sample scenes are not automatically added to your project's build settings upon extraction. In order to use the sample browser, you must add them manually:
You should now be able to navigate the various samples via the built-in menus from the editor, or even generate a build to try it on device or as a standalone application.
The following sample scenes are included: